![]() Ranged rogues typically rely on sniping, which is alsoĮnabled by Cunning Action due to the ability to hide as a Bonus Action. Second chance to score Sneak Attack, and hit-and-run tactics enabled byĬunning Action are great way to get into melee to attack before retreatingīehind your party. Melee Rogues frequently go for two-weapon fighting because it provides a Rogues typically split into melee or ranged builds, though the universalĮfficacy of Dexterity makes it easy for many rogues to switch between the two. With the sheer number of important skill and tool proficiencies offered by the While a party can function just fine without a Rogue, it’s hard to compete Them to do a huge pile of damage in a single attack, and their pile of skillsĪllows them to easily handle locks, traps, guards, and many other challenges. Rogues are the quintessential Face, Scout and Striker. ![]()
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